Anselme
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160ebc0d2d
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ended mesh refactoring
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2016-01-07 15:50:02 +01:00 |
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Anselme
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b303c4b1ff
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first commit of mesh refactoring
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2016-01-06 18:22:28 +01:00 |
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Anselme
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a25344dbaf
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HDR and Bloom working well
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2016-01-03 20:03:04 +01:00 |
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Anselme
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1b14d61bdc
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fixed vertex duplicates algorithm
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2015-12-28 23:56:24 +01:00 |
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Anselme
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7825ecd12f
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added blur, bloom, redux algorithms, added post processing pipeline
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2015-12-28 11:12:53 +01:00 |
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Anselme
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53a37e6738
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ninja commit
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2015-12-19 00:16:28 +01:00 |
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Anselme
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8b61fb264f
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TP RTR
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2015-12-16 12:08:07 +01:00 |
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Anselme
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afcd38fcbe
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fixed renderer clearing last used FBO instead of clearing screen
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2015-12-16 01:10:57 +01:00 |
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Anselme
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2760f0c38f
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refactoring : added src and shader folders
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2015-12-15 20:00:34 +01:00 |
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