Anselme
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b51c490eaa
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camera is now an interface
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2015-08-02 23:40:06 +02:00 |
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Anselme
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192413642c
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did some small refactoring
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2015-07-28 13:17:14 +02:00 |
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Anselme
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2012905a73
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added ASCIIModule and ASCIIEntity
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2015-07-23 17:43:46 +02:00 |
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Anselme
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a03d7e630e
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little change on Entity
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2015-07-21 15:09:56 +02:00 |
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Anselme
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bf4daa27b3
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fixed conflict between methods render of module and Qt widgets
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2015-07-21 07:42:37 +02:00 |
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Anselme
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b7a61f3c66
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removed some dependencies to old code
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2015-07-19 22:42:35 +02:00 |
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Anselme
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6bfb5fed60
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Mesh is now the only mesh class, and is very generic
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2015-07-18 16:51:29 +02:00 |
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Anselme
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c20ad01d73
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added imesh, a unique mesh class that will replace all others
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2015-07-17 16:38:06 +02:00 |
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Anselme
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92c40cff48
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changed how meshed and vertex are handled
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2015-07-16 23:57:59 +02:00 |
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Anselme
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a6c9a55fb9
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small changes
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2015-07-16 15:17:42 +02:00 |
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Anselme
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486b81d153
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splitted into 2 projects, see sparrowEditor project
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2015-07-09 13:15:27 +02:00 |
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Anselme
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1668101b46
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dockWidget refactoring, and added resource Widget
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2015-07-09 01:34:19 +02:00 |
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Anselme
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2f793bd15f
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added render pipeline panel
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2015-07-08 20:36:02 +02:00 |
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Anselme
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bc04b95279
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deleted useless temp header
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2015-07-07 14:33:22 +02:00 |
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Anselme
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5393bbfa1b
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sparrow renderer now uses resourcebase
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2015-07-07 14:31:33 +02:00 |
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Anselme
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c534c7b4e7
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small changes
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2015-07-06 21:46:17 +02:00 |
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Anselme
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0872b425b1
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worked a little on OBJ parsing
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2015-07-06 18:22:45 +02:00 |
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Anselme
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009894ca3b
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changed structure of the renderer to modules
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2015-07-05 23:13:17 +02:00 |
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Anselme
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90126ba79d
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowrenderer
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2015-07-03 21:22:07 +02:00 |
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Anselme
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935b56da2e
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bump mapping tests
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2015-07-03 21:22:03 +02:00 |
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Anselme
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99bc0326c3
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added first version of obj loader
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2015-07-03 13:17:00 +02:00 |
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Anselme
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66c35fd0f9
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fixed linker issues with opengl and glu
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2015-07-03 10:39:33 +02:00 |
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Anselme
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d2244fa274
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added first version of noise texture
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2015-07-02 19:29:05 +02:00 |
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Anselme
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8d3331dce1
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fixed issue with old cards
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2015-07-02 13:08:05 +02:00 |
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Anselme
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2d4e2b9727
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better blinn-phong, directionnal light at sun position
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2015-07-01 21:41:22 +02:00 |
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Anselme
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3678b8d392
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lights and blinn-phong are working well, and i also added a focusController, which allows to navigate freely around a target
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2015-07-01 20:56:32 +02:00 |
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Anselme
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eaa70e2cde
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added resourcebase
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2015-07-01 17:34:56 +02:00 |
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Anselme
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26bfe5566b
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lots of refactoring, added SparrowRenderer class, moved all Qt dependencies to Utils class
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2015-06-30 20:05:16 +02:00 |
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Anselme
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1bf29cac13
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowrenderer
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2015-06-30 18:51:37 +02:00 |
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Anselme
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6df9037261
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added a texture to the shene's sphere
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2015-06-30 18:51:32 +02:00 |
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Anselme
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8995b3ddbf
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fixed geodesic sphere not culled correctly, fixed skybox frustrum clipping, added lights class
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2015-06-30 13:37:40 +02:00 |
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Anselme
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3ab2ba9dcd
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skybox prototype working, shaders now take a source instead of a filename in constructor
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2015-06-29 23:44:50 +02:00 |
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Anselme
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370a073dcb
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implemented Texture and added skybox material
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2015-06-29 16:01:51 +02:00 |
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Anselme
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b6c9377268
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first step in the rendering process, we can display a sphere
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2015-06-29 08:40:11 +02:00 |
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Anselme
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61c6f97da3
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added scenecontroller
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2015-06-27 00:03:34 +02:00 |
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Anselme
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a36b607ccf
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fixed a bug
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2015-06-26 17:20:04 +02:00 |
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unknown
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2bd9205c37
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added lots of things, but it crashes
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2015-06-26 14:56:43 +02:00 |
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unknown
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6eb437fe23
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implemented mesh class, and added gridmesh implementation
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2015-06-26 12:41:17 +02:00 |
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Anselme
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f9c77feac3
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implemented material interface, added texture class
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2015-06-25 22:59:10 +02:00 |
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unknown
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9e19c2211d
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fixed shader compilation issue, fixed M_PI depending on cmath
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2015-06-22 14:27:44 +02:00 |
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Anselme
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1dce5a251d
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initial commit
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2015-06-22 01:57:02 +02:00 |
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