Anselme
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66784724d8
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finished material and mesh serialisation, added model class
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2016-06-24 17:11:05 +02:00 |
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Anselme
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bb27fb0965
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added texture name to material
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2016-06-20 17:26:04 +02:00 |
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Anselme
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5eef43156b
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added serialisation of texture to png with lodepng
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2016-06-15 16:09:11 +02:00 |
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Anselme
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b5f0395cca
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the sparrowrenderer no longer supports opengl inverior to 3.3 Core (goodbye crappy rendering)
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2016-06-06 17:38:28 +02:00 |
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Anselme
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021ba006a0
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bug fixes
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2016-04-27 22:01:19 +02:00 |
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Anselme
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378806c0a0
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bug fixes
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2016-04-27 17:23:56 +02:00 |
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Anselme
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72466f7ef7
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finished light and forward refactoring
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2016-04-25 17:36:26 +02:00 |
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Anselme
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371707bdd4
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worked a little on scene refactoring
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2016-04-21 17:14:22 +02:00 |
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Anselme
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c2039b331c
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added documentation, merged mesh and meshbuilder, deleted useless classes
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2016-03-30 23:05:08 +02:00 |
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Anselme
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4dcef0d4e3
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changed scene to hold a pipeline, renderer does not handle modules anymore, material flags are handled by the mesh
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2016-03-29 07:17:54 +02:00 |
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Anselme
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d2df3a998f
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added instancing, and plenty of little things, fixed lots of bugs
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2016-02-20 14:07:04 +01:00 |
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Anselme
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080f3f6c53
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bug fixes and minor features added
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2016-01-24 16:50:20 +01:00 |
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Anselme
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2760f0c38f
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refactoring : added src and shader folders
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2015-12-15 20:00:34 +01:00 |
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