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EpicSparrow/SparrowRenderer
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170 Commits 1 Branch 0 Tags
Commit Graph

13 Commits

Author SHA1 Message Date
Anselme
66784724d8 finished material and mesh serialisation, added model class 2016-06-24 17:11:05 +02:00
Anselme
bb27fb0965 added texture name to material 2016-06-20 17:26:04 +02:00
Anselme
5eef43156b added serialisation of texture to png with lodepng 2016-06-15 16:09:11 +02:00
Anselme
b5f0395cca the sparrowrenderer no longer supports opengl inverior to 3.3 Core (goodbye crappy rendering) 2016-06-06 17:38:28 +02:00
Anselme
021ba006a0 bug fixes 2016-04-27 22:01:19 +02:00
Anselme
378806c0a0 bug fixes 2016-04-27 17:23:56 +02:00
Anselme
72466f7ef7 finished light and forward refactoring 2016-04-25 17:36:26 +02:00
Anselme
371707bdd4 worked a little on scene refactoring 2016-04-21 17:14:22 +02:00
Anselme
c2039b331c added documentation, merged mesh and meshbuilder, deleted useless classes 2016-03-30 23:05:08 +02:00
Anselme
4dcef0d4e3 changed scene to hold a pipeline, renderer does not handle modules anymore, material flags are handled by the mesh 2016-03-29 07:17:54 +02:00
Anselme
d2df3a998f added instancing, and plenty of little things, fixed lots of bugs 2016-02-20 14:07:04 +01:00
Anselme
080f3f6c53 bug fixes and minor features added 2016-01-24 16:50:20 +01:00
Anselme
2760f0c38f refactoring : added src and shader folders 2015-12-15 20:00:34 +01:00
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