Anselme
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60a1dfb781
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small fixes in shaders and small change in camera calls parameters
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2016-12-07 16:15:25 +01:00 |
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Anselme
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a8f57882cc
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added point light, added name to mesh serialisation
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2016-06-17 14:54:07 +02:00 |
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Anselme
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d06c6d681d
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all opengl includes are now in opengl.h
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2016-06-06 17:02:25 +02:00 |
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Anselme FRANÇOIS
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501ec75dd8
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multiple fixes and shadows shaders are now in files
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2016-05-15 15:21:57 +02:00 |
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Anselme
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cd3a1d12c0
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glAssert is now integrated to glew
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2016-03-30 11:09:48 +02:00 |
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Anselme
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73af20ec99
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Merge branch 'master' of https://epicsparrow.com/epicsparrow/sparrowrenderer
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2016-03-04 23:24:25 +01:00 |
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Anselme
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c5b3f312b3
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a few fixes
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2016-03-04 23:24:17 +01:00 |
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Anselme
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d96476d171
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fixed post effect shader bugs
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2016-03-02 12:09:08 +01:00 |
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Anselme
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d2df3a998f
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added instancing, and plenty of little things, fixed lots of bugs
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2016-02-20 14:07:04 +01:00 |
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Anselme
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2760f0c38f
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refactoring : added src and shader folders
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2015-12-15 20:00:34 +01:00 |
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