Anselme
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90126ba79d
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowrenderer
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2015-07-03 21:22:07 +02:00 |
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Anselme
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935b56da2e
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bump mapping tests
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2015-07-03 21:22:03 +02:00 |
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Anselme
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99bc0326c3
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added first version of obj loader
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2015-07-03 13:17:00 +02:00 |
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Anselme
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d2244fa274
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added first version of noise texture
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2015-07-02 19:29:05 +02:00 |
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Anselme
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8d3331dce1
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fixed issue with old cards
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2015-07-02 13:08:05 +02:00 |
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Anselme
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2d4e2b9727
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better blinn-phong, directionnal light at sun position
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2015-07-01 21:41:22 +02:00 |
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Anselme
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3678b8d392
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lights and blinn-phong are working well, and i also added a focusController, which allows to navigate freely around a target
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2015-07-01 20:56:32 +02:00 |
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Anselme
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eaa70e2cde
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added resourcebase
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2015-07-01 17:34:56 +02:00 |
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Anselme
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26bfe5566b
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lots of refactoring, added SparrowRenderer class, moved all Qt dependencies to Utils class
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2015-06-30 20:05:16 +02:00 |
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Anselme
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1bf29cac13
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowrenderer
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2015-06-30 18:51:37 +02:00 |
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Anselme
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6df9037261
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added a texture to the shene's sphere
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2015-06-30 18:51:32 +02:00 |
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Anselme
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8995b3ddbf
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fixed geodesic sphere not culled correctly, fixed skybox frustrum clipping, added lights class
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2015-06-30 13:37:40 +02:00 |
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Anselme
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3ab2ba9dcd
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skybox prototype working, shaders now take a source instead of a filename in constructor
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2015-06-29 23:44:50 +02:00 |
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Anselme
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b6c9377268
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first step in the rendering process, we can display a sphere
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2015-06-29 08:40:11 +02:00 |
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Anselme
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61c6f97da3
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added scenecontroller
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2015-06-27 00:03:34 +02:00 |
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Anselme
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1dce5a251d
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initial commit
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2015-06-22 01:57:02 +02:00 |
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