Anselme
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5a52b19cfe
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shader preprocessing is working
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2015-11-23 20:49:00 +01:00 |
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Anselme
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5305fdeac2
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ninja commit on shader source class
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2015-11-23 18:27:59 +01:00 |
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Anselme
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4aaf417cde
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added gbuffer class and shader
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2015-11-22 21:07:33 +01:00 |
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Anselme
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8f0d9d5fc7
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added normal computation from positions and faces
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2015-11-18 22:36:03 +01:00 |
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Anselme
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50631ee113
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added SceneGraph
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2015-11-18 18:31:06 +01:00 |
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Anselme
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1cf5765152
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fixed clone bug
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2015-11-18 09:37:24 +01:00 |
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Anselme
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57c6d122a8
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fixed error messages showing in release mode
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2015-11-16 13:27:50 +01:00 |
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anselme
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837fe1cd39
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added destroyGL deleting modules in renderer
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2015-11-15 12:14:42 +01:00 |
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Anselme
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04cc620797
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added support for crappy renderer in skybox, added entityloader class
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2015-11-09 21:05:16 +01:00 |
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Anselme FRANÇOIS
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de4936399e
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added a test for compatibility
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2015-10-17 21:04:38 +02:00 |
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Anselme
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9c2c8315b0
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sphere and grid are now in the same file : parametricmesh
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2015-10-13 22:46:57 +02:00 |
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Anselme
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124ef6ec2e
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little fix
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2015-10-13 17:38:49 +02:00 |
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Anselme
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fc2e3c5791
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Merge branch 'master' of https://epicsparrow.com/epicsparrow/sparrowrenderer
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2015-10-13 17:22:11 +02:00 |
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Anselme
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279391c279
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removed crappy module, crappy rendering is now automatically handled in PhongModule
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2015-10-13 17:21:12 +02:00 |
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Anselme
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1c22c685b6
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fixed cmake issue with glew on windows
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2015-10-10 16:35:19 +02:00 |
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Anselme
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0f26ca0d24
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowrenderer
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2015-09-21 19:05:06 +02:00 |
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Anselme
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0ae33c3356
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fixed modern GL not enabling
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2015-09-21 19:05:01 +02:00 |
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Anselme
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b06264719d
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fixed some crappy rendering issues
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2015-09-21 17:41:12 +02:00 |
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Anselme
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9ff1710082
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added first working implementation of crappyModule
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2015-09-09 17:13:13 +02:00 |
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Anselme
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a68f7107e1
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temp commit of crappymodule implementation
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2015-09-08 17:49:34 +02:00 |
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Anselme François
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4d6c9b4a00
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improved cmake
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2015-09-07 17:31:38 +02:00 |
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Anselme François
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23c6be227f
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changed build system for cmake instead of qmake
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2015-09-07 09:39:35 +02:00 |
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Anselme
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7976b6e484
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cf sparrowEditor commit
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2015-09-06 21:24:43 +02:00 |
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Anselme
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f2f1965a2d
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added emission as ambient component of the phong material
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2015-09-03 01:39:42 +02:00 |
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Anselme
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96619f4f0f
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fixed gridMesh behavior
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2015-08-27 23:35:56 +02:00 |
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Anselme
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02e3fd7cb0
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little fix, more fixes will be needed on gridmesh
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2015-08-26 22:35:58 +02:00 |
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Anselme
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3b1e1be464
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removed resourcebase, added a shader for untextured phong materials
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2015-08-25 22:47:40 +02:00 |
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Anselme
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b9dc55d0cf
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some refactoring needed by the editor
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2015-08-07 23:48:18 +02:00 |
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Anselme
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6499ffd9dd
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removed useless semicolon
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2015-08-07 14:31:52 +02:00 |
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Anselme
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fc9eb93c75
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only one directionnal light is allowed now, phongEntity now handles the mesh's opengl initialization
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2015-08-06 14:25:17 +02:00 |
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Anselme
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d4df0cd606
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refactoring has advanced, still work to do
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2015-08-04 20:10:07 +02:00 |
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Anselme
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84f0712fc1
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work in progress on Mesh
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2015-08-04 14:35:36 +02:00 |
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Anselme
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b51c490eaa
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camera is now an interface
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2015-08-02 23:40:06 +02:00 |
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Anselme
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192413642c
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did some small refactoring
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2015-07-28 13:17:14 +02:00 |
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Anselme
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2012905a73
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added ASCIIModule and ASCIIEntity
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2015-07-23 17:43:46 +02:00 |
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Anselme
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a03d7e630e
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little change on Entity
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2015-07-21 15:09:56 +02:00 |
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Anselme
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bf4daa27b3
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fixed conflict between methods render of module and Qt widgets
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2015-07-21 07:42:37 +02:00 |
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Anselme
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b7a61f3c66
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removed some dependencies to old code
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2015-07-19 22:42:35 +02:00 |
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Anselme
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6bfb5fed60
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Mesh is now the only mesh class, and is very generic
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2015-07-18 16:51:29 +02:00 |
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Anselme
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c20ad01d73
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added imesh, a unique mesh class that will replace all others
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2015-07-17 16:38:06 +02:00 |
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Anselme
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92c40cff48
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changed how meshed and vertex are handled
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2015-07-16 23:57:59 +02:00 |
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Anselme
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a6c9a55fb9
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small changes
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2015-07-16 15:17:42 +02:00 |
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Anselme
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486b81d153
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splitted into 2 projects, see sparrowEditor project
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2015-07-09 13:15:27 +02:00 |
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Anselme
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1668101b46
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dockWidget refactoring, and added resource Widget
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2015-07-09 01:34:19 +02:00 |
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Anselme
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2f793bd15f
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added render pipeline panel
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2015-07-08 20:36:02 +02:00 |
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Anselme
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bc04b95279
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deleted useless temp header
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2015-07-07 14:33:22 +02:00 |
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Anselme
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5393bbfa1b
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sparrow renderer now uses resourcebase
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2015-07-07 14:31:33 +02:00 |
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Anselme
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c534c7b4e7
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small changes
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2015-07-06 21:46:17 +02:00 |
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Anselme
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0872b425b1
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worked a little on OBJ parsing
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2015-07-06 18:22:45 +02:00 |
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Anselme
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009894ca3b
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changed structure of the renderer to modules
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2015-07-05 23:13:17 +02:00 |
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