Anselme
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ee9c7040e9
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fixed shadowmap init
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2015-12-14 11:56:15 +01:00 |
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Anselme
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c455d31948
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implemented most of shadowmaps code in the shaders and in forwardmodule.cpp
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2015-12-13 17:10:44 +01:00 |
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Anselme
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a7d4391898
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implemented most of shadowmaps code in light.cpp, added some code in posteffectmodule
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2015-12-12 19:52:11 +01:00 |
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Anselme
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89adbf2fc5
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fixed diffuse texture bug, added possibility to disable modules
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2015-12-10 23:05:47 +01:00 |
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Anselme
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144daa8c3c
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converted shaders to glsl extension
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2015-12-09 17:29:53 +01:00 |
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Anselme
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97032c2fe6
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added clearColor attribute in sparrowRenderer
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2015-12-09 09:44:29 +01:00 |
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Anselme
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f5dfd8f5d3
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fixed textures bug in crappy rendering
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2015-12-08 11:58:01 +01:00 |
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Anselme
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6f258f295d
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changed format to screen fbo for a more explicit and safe one
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2015-12-08 00:09:14 +01:00 |
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Anselme
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80a4bac43b
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changed texture format to standard RGB
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2015-12-07 17:27:57 +01:00 |
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Anselme
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280fd4d1fd
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fixed stupid bug
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2015-12-07 15:37:50 +01:00 |
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Anselme
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fbc9a5d037
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added posteffectmodule
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2015-12-07 07:18:57 +01:00 |
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Anselme
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87a2c2c906
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fixed tangent space, added shader source displayed when compilation error occurs
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2015-12-03 23:59:55 +01:00 |
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Anselme
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84662d2c9f
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enhanced texture class, implemented framebuffer class, moved gbuffer in deferredmodule.cpp
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2015-12-03 12:00:19 +01:00 |
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Anselme
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a1e6dcc95e
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some tiny changes
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2015-12-02 10:44:21 +01:00 |
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Anselme
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c3d5e23518
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added high resolution timer
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2015-12-01 10:15:14 +01:00 |
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Anselme
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04a82a7364
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added alpha mask handling and fixed specular color issue
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2015-12-01 00:24:50 +01:00 |
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Anselme
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b4aa0acfda
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removed all deprecated classes and methods, added crappyModule for opengl 2.1 rendering
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2015-11-30 09:39:59 +01:00 |
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anselme
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a00d1ee777
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fixed some bugs, forward module is working
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2015-11-29 22:32:44 +01:00 |
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anselme
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2381318a09
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added forward module, and modifications to materials
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2015-11-29 19:31:57 +01:00 |
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anselme
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09afb90dd4
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additions in scene, shader, material, modules, towards the new module format
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2015-11-28 14:43:03 +01:00 |
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Anselme
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e95212468f
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merged branch
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2015-11-24 11:44:14 +01:00 |
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Anselme
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5a52b19cfe
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shader preprocessing is working
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2015-11-23 20:49:00 +01:00 |
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Anselme
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5305fdeac2
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ninja commit on shader source class
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2015-11-23 18:27:59 +01:00 |
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Anselme
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4aaf417cde
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added gbuffer class and shader
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2015-11-22 21:07:33 +01:00 |
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Anselme
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8f0d9d5fc7
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added normal computation from positions and faces
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2015-11-18 22:36:03 +01:00 |
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Anselme
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50631ee113
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added SceneGraph
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2015-11-18 18:31:06 +01:00 |
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Anselme
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1cf5765152
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fixed clone bug
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2015-11-18 09:37:24 +01:00 |
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Anselme
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57c6d122a8
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fixed error messages showing in release mode
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2015-11-16 13:27:50 +01:00 |
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anselme
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837fe1cd39
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added destroyGL deleting modules in renderer
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2015-11-15 12:14:42 +01:00 |
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Anselme
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04cc620797
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added support for crappy renderer in skybox, added entityloader class
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2015-11-09 21:05:16 +01:00 |
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Anselme FRANÇOIS
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de4936399e
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added a test for compatibility
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2015-10-17 21:04:38 +02:00 |
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Anselme
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9c2c8315b0
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sphere and grid are now in the same file : parametricmesh
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2015-10-13 22:46:57 +02:00 |
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Anselme
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124ef6ec2e
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little fix
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2015-10-13 17:38:49 +02:00 |
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Anselme
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fc2e3c5791
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Merge branch 'master' of https://epicsparrow.com/epicsparrow/sparrowrenderer
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2015-10-13 17:22:11 +02:00 |
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Anselme
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279391c279
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removed crappy module, crappy rendering is now automatically handled in PhongModule
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2015-10-13 17:21:12 +02:00 |
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Anselme
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1c22c685b6
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fixed cmake issue with glew on windows
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2015-10-10 16:35:19 +02:00 |
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Anselme
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0f26ca0d24
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowrenderer
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2015-09-21 19:05:06 +02:00 |
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Anselme
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0ae33c3356
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fixed modern GL not enabling
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2015-09-21 19:05:01 +02:00 |
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Anselme
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b06264719d
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fixed some crappy rendering issues
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2015-09-21 17:41:12 +02:00 |
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Anselme
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9ff1710082
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added first working implementation of crappyModule
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2015-09-09 17:13:13 +02:00 |
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Anselme
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a68f7107e1
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temp commit of crappymodule implementation
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2015-09-08 17:49:34 +02:00 |
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Anselme François
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4d6c9b4a00
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improved cmake
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2015-09-07 17:31:38 +02:00 |
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Anselme François
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23c6be227f
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changed build system for cmake instead of qmake
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2015-09-07 09:39:35 +02:00 |
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Anselme
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7976b6e484
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cf sparrowEditor commit
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2015-09-06 21:24:43 +02:00 |
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Anselme
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f2f1965a2d
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added emission as ambient component of the phong material
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2015-09-03 01:39:42 +02:00 |
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Anselme
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96619f4f0f
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fixed gridMesh behavior
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2015-08-27 23:35:56 +02:00 |
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Anselme
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02e3fd7cb0
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little fix, more fixes will be needed on gridmesh
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2015-08-26 22:35:58 +02:00 |
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Anselme
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3b1e1be464
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removed resourcebase, added a shader for untextured phong materials
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2015-08-25 22:47:40 +02:00 |
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Anselme
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b9dc55d0cf
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some refactoring needed by the editor
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2015-08-07 23:48:18 +02:00 |
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Anselme
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6499ffd9dd
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removed useless semicolon
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2015-08-07 14:31:52 +02:00 |
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