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EpicSparrow/SparrowRenderer
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Anselme FRANÇOIS 7ca0d3d003 2D elements are correctly blended and rendered according to depth
2016-07-24 14:53:31 +02:00
shaders
2D elements are correctly blended and rendered according to depth
2016-07-24 14:53:31 +02:00
src
2D elements are correctly blended and rendered according to depth
2016-07-24 14:53:31 +02:00
.gitignore
bug fixes
2016-04-27 17:23:56 +02:00
CMakeLists.txt
the sparrowrenderer no longer supports opengl inverior to 3.3 Core (goodbye crappy rendering)
2016-06-06 17:38:28 +02:00
CONTRIBUTING.md
Update CONTRIBUTING.md
2016-06-15 16:13:13 +02:00
LICENSE
Update to BSD3 LICENSE
2016-05-22 12:24:51 +02:00
Description
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1.4 MiB
Languages
C++ 60.7%
C 36.8%
GLSL 2.4%
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