SparrowRenderer/src/sparrowrenderer.cpp
2016-03-30 11:09:48 +02:00

86 lines
2.1 KiB
C++

#include "glew.h"
#include <GL/gl.h>
#include <GL/glext.h>
#include <cstdio>
#include "sparrowrenderer.h"
#include "camera.h"
#include "framebuffer.h"
#include "module.h"
#include <chrono>
#include <string.h>
#include <iostream>
#include "pipeline.h"
#include "scene.h"
// main methods
bool SparrowRenderer::modernOpenglAvailable = false;
void SparrowRenderer::initGL(int w, int h, bool forceCrappy)
{
glewExperimental = GL_TRUE;
GLenum err = glewInit();
if (GLEW_OK != err)
fprintf(stderr, "Warning: glewInit failed!\n");
if (!forceCrappy &&
GLEW_ARB_vertex_program &&
GLEW_ARB_draw_buffers &&
GLEW_ARB_framebuffer_object &&
glewIsSupported("GL_VERSION_3_3") &&
GLEW_VERSION_3_3 &&
strcmp("3.30",(const char *)glGetString(GL_SHADING_LANGUAGE_VERSION)) <= 0)
{
modernOpenglAvailable = true;
printf("Modern OpenGL available.\n");
}
else
{
modernOpenglAvailable = false;
fprintf(stderr, "Warning: modern OpenGL not supported!\nEnabling fallback crappy rendering mode\n");
}
std::cout << "OpenGL " << glGetString(GL_VERSION) << std::endl;
std::cout << "GLSL " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl;
std::cout << "Renderer " << glGetString(GL_RENDERER) << std::endl;
std::cout << "Vendor " << glGetString(GL_VENDOR) << std::endl;
resizeGL(w, h);
}
void SparrowRenderer::resizeGL(int w, int h)
{
width = w;
height = h;
if(m_scene != NULL)
{
if(m_scene->getPipeline() != NULL)
m_scene->getPipeline()->resizeGL(w, h);
}
}
void SparrowRenderer::renderGL()
{
if(m_scene != NULL && m_scene->getPipeline() != NULL)
{
m_scene->getPipeline()->renderGL(m_scene);
}
glFinish();
}
bool SparrowRenderer::isModernOpenGLAvailable()
{
return modernOpenglAvailable;
}
// scene methods
void SparrowRenderer::setScene(Scene* myScene)
{
m_scene = myScene;
if(m_scene == NULL || m_scene->getPipeline() == NULL)
fprintf(stderr, "WARNING : incomplete scene class, rendering may not work properly.\n");
}