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7ddde5e2ec
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added battle resolution and verification that dude is alive before thinking
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2016-06-04 02:36:03 +02:00 |
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Anselme
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1d658f8945
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implemented picking for flat display, and fixed some bugs
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2016-06-03 16:45:38 +02:00 |
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Anselme
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2422cbe873
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implemented COMMUNICATE
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2016-05-30 17:20:37 +02:00 |
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ff64c7b780
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added function for manipulating book
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2016-05-27 22:03:47 +02:00 |
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Anselme
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67c18703a1
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updated interface, simSpeed control and pause is now working, updateing pixel position after move also works
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2016-05-27 11:58:28 +02:00 |
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Anselme FRANÇOIS
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69890b57cb
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mapscene now handle duplicates, and team colors
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2016-05-26 21:39:41 +02:00 |
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Anselme
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82d240c1c3
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added PixelType, added simple behavior (conversion of old work) as example
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2016-05-20 17:28:44 +02:00 |
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Anselme FRANÇOIS
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4b30ae9011
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changed UI, fixed lots of bugs, added dlls to gitignore
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2016-05-19 00:11:03 +02:00 |
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Anselme
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b40adcc3db
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map now supports the team information, coord is now in a separate header
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2016-05-17 17:15:07 +02:00 |
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Anselme
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cfbec41c44
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added generators to the list of things to select, worked on the rendering
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2016-05-16 17:50:27 +02:00 |
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Anselme FRANÇOIS
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e97f4b518a
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restarting PixelWars project from the beginning
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2016-05-16 00:34:44 +02:00 |
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