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b6379dcc1f
fixed plenty of bugs, added agressive behavior
master
Anselme
2017-02-27 11:36:02 +01:00
cad7cc19a2
fixed a few bugs
Anselme
2017-02-26 16:18:06 +01:00
bb470ad518
updated includes to match the new CMakeTemplate install system
Anselme
2017-02-26 14:00:47 +01:00
4473aee625
fixed debug textarea not updating and updated qtutils
Anselme
2016-09-18 22:16:51 +02:00
3ec9f35fd6
fixed missing toreillerLoop in debug picking
Anselme FRANÇOIS
2016-06-04 20:20:04 +02:00
2305173f4c
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Lendemor
2016-06-04 19:27:47 +02:00
5bd9acf2cf
added debug panel
Anselme FRANÇOIS
2016-06-04 19:22:29 +02:00
025113a218
separated thinking and action handling in two different loop
Lendemor
2016-06-04 19:15:18 +02:00
133e36d187
added version string
Anselme FRANÇOIS
2016-06-04 14:47:18 +02:00
ab7da98bde
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Anselme FRANÇOIS
2016-06-04 13:51:58 +02:00
0843005298
added disabling of useless elements when no simulation is running
Anselme FRANÇOIS
2016-06-04 13:51:55 +02:00
f762f199ca
small changes in simulation
Lendemor
2016-06-04 13:35:19 +02:00
8deedd9098
added basic handling for communication conflict
Lendemor
2016-06-04 03:04:46 +02:00
7ddde5e2ec
added battle resolution and verification that dude is alive before thinking
Lendemor
2016-06-04 02:36:03 +02:00
4dbec52004
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Lendemor
2016-06-03 19:40:16 +02:00
8ccc6834d0
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Anselme
2016-06-03 16:45:56 +02:00
1d658f8945
implemented picking for flat display, and fixed some bugs
Anselme
2016-06-03 16:45:38 +02:00
6aa2c5686f
fixed flat / sphere scaling and mouse move input scaling
Anselme
2016-06-03 11:27:21 +02:00
10a627ddb3
some compilations errors fixed
HatjigeorgiouDimitri
2016-06-03 11:04:27 +02:00
fc113617c9
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
HatjigeorgiouDimitri
2016-06-03 10:10:57 +02:00
0b8a629309
now use unordered_map in MapScene for better performance
HatjigeorgiouDimitri
2016-06-03 10:10:46 +02:00
9d3741b5bc
added missing memory liberations
Anselme
2016-06-03 10:03:51 +02:00
e35cdd3b15
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Lendemor
2016-06-02 23:23:53 +02:00
a025b51e37
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Anselme FRANÇOIS
2016-06-02 21:45:32 +02:00
26ff71058b
interface Refactoring is over
Anselme FRANÇOIS
2016-06-02 21:45:28 +02:00
35051a2b11
changed type of header_data_cmap to unsigned char
Lendemor
2016-06-02 21:32:30 +02:00
2312e78b55
fixed bad initialization of variable
Lendemor
2016-06-02 20:33:43 +02:00
7ccce4b6d1
fixed windaube wrong case
Lendemor
2016-06-02 20:01:51 +02:00
38cde0d571
first iteration of interface refactoring
Anselme
2016-06-02 17:41:46 +02:00
807162bb0f
added a generator with a world map
HatjigeorgiouDimitri
2016-06-02 16:10:00 +02:00
28edecb5b5
removed BOM from CMakeLists.txt
Anselme
2016-06-02 14:51:13 +02:00
c5b057e585
added toreiller skybox
Anselme
2016-06-02 14:40:44 +02:00
b8c4335290
updated Readme
Anselme
2016-06-01 00:30:48 +02:00
4b49358877
fixed compatibility issues with GNU gcc
Anselme
2016-05-31 23:54:10 +02:00
2422cbe873
implemented COMMUNICATE
Anselme
2016-05-30 17:20:37 +02:00
43eb4c48a7
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Anselme
2016-05-30 16:05:46 +02:00
9c08f784b1
moved old_code to the dungeon
Anselme
2016-05-30 16:05:33 +02:00
8bfcffd80b
Update README.md
Anselme François
2016-05-30 15:28:38 +02:00
0ed6922317
Update README.md
Anselme François
2016-05-30 15:26:36 +02:00
a7044584c0
added icon on windows
Anselme
2016-05-30 13:00:32 +02:00
e32e3681c7
added icon, windows title, and fixed bug in biome.cpp
Anselme
2016-05-30 10:55:57 +02:00
d6918c0e29
Update README.md
Anselme François
2016-05-30 09:23:27 +02:00
1859dd41a5
added link to precompiled binary
Anselme FRANÇOIS
2016-05-30 01:00:38 +02:00
2431a91052
merge and fixed unpoppable issue
Anselme FRANÇOIS
2016-05-28 13:31:12 +02:00
fed5b48afe
fixed freeze in simple behavior
Anselme FRANÇOIS
2016-05-28 13:30:06 +02:00
d34076c4d4
fixed some uninitialized value and bad deletion of pointer
Lendemor
2016-05-28 10:55:34 +02:00
ff64c7b780
added function for manipulating book
Lendemor
2016-05-27 22:03:47 +02:00
e2178df9ea
added limits to the zoom scrolling, linked the slides to their features
Anselme
2016-05-27 17:24:06 +02:00
ee95e2cfb0
debugged simple behavior, finshed verifying MOVE, PICK, PUT and WORK actions
Anselme
2016-05-27 13:38:01 +02:00
67c18703a1
updated interface, simSpeed control and pause is now working, updateing pixel position after move also works
Anselme
2016-05-27 11:58:28 +02:00
49d1ffb0c4
population counter is updating, ninja dude walking on the world
Lendemor
2016-05-26 23:31:09 +02:00
ea3bd65bc7
fixed rendering issue, enhanced duplicate removing in mapscene, and added updating of graphics and date label
Anselme FRANÇOIS
2016-05-26 22:09:40 +02:00
69890b57cb
mapscene now handle duplicates, and team colors
Anselme FRANÇOIS
2016-05-26 21:39:41 +02:00
927fb17353
fixed preview stretching, and found a workaround for the foreach segfault
Anselme
2016-05-26 17:41:05 +02:00
388794bca6
small change
Lendemor
2016-05-24 23:31:00 +02:00
3a888c53a6
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Lendemor
2016-05-23 23:38:02 +02:00
f8e5667b44
added timer for update loop
Lendemor
2016-05-23 23:37:45 +02:00
0e5eda14fd
Update README.md
Thomas Brandého
2016-05-23 14:03:56 +02:00
3f03b4bf63
Add license
Anselme François
2016-05-22 12:28:45 +02:00
dee7737620
theoritically fixed boundary rendering problem
Anselme FRANÇOIS
2016-05-20 22:53:51 +02:00
c9668170af
updated gitignore
Anselme
2016-05-20 17:29:26 +02:00
82d240c1c3
added PixelType, added simple behavior (conversion of old work) as example
Anselme
2016-05-20 17:28:44 +02:00
708eeb15fd
Update README.md
Anselme François
2016-05-20 15:04:31 +02:00
a89b8ce142
added README, renamed teams in behaviors, fixed one of the joints graphical bug
Anselme
2016-05-20 15:04:24 +02:00
865b64ede0
fixed framebuffer bug, added map preview
Anselme
2016-05-20 13:24:13 +02:00
88d43e9f74
finished conversion of handleAction, left some TODOs
Lendemor
2016-05-19 20:09:06 +02:00
3fbb83932b
Update simulation.cpp
Thomas Brandého
2016-05-19 14:02:02 +02:00
42f646d02c
fixed bug
Anselme
2016-05-19 11:39:03 +02:00
f36b1af00b
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Lendemor
2016-05-19 01:33:51 +02:00
c07bec7796
started to convert handleAction
Lendemor
2016-05-19 01:11:46 +02:00
4b30ae9011
changed UI, fixed lots of bugs, added dlls to gitignore
Anselme FRANÇOIS
2016-05-19 00:11:03 +02:00
84a9aad3e0
fixes and added TODOs
Anselme
2016-05-18 17:50:22 +02:00
dfb5d471a6
Info is now an interface, implemented by Dude
Anselme
2016-05-18 17:31:50 +02:00
989742f458
bug fixes
Anselme
2016-05-18 09:18:10 +02:00
b62c9263aa
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Lendemor
2016-05-18 00:35:13 +02:00
438f019e28
added run loop for simulation
Lendemor
2016-05-18 00:34:13 +02:00
70b68ad947
fixed inputs, added phong lighting
Anselme FRANÇOIS
2016-05-18 00:12:10 +02:00
9fa3e924a4
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Lendemor
2016-05-17 23:26:48 +02:00
d63e0a8fe6
need to see the toreiller, sorry ! :D
Lendemor
2016-05-17 23:26:39 +02:00
f172f1cf37
IMPLEMENTED TOREILLER
Anselme FRANÇOIS
2016-05-17 23:25:19 +02:00
2f95e0350c
remove dll from git tracking
Lendemor
2016-05-17 20:42:40 +02:00
c03e2b896d
Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/PixelWars
Lendemor
2016-05-17 20:39:48 +02:00
bd420fe97b
renamed team.h in behavior.h and added basic simulation class
Lendemor
2016-05-17 20:39:40 +02:00
5a7c32a26e
added .dll and .so to gitignore
Lendemor
2016-05-17 20:37:31 +02:00
5ed2fd2bde
added biome generator
Anselme FRANÇOIS
2016-05-17 19:23:14 +02:00
b40adcc3db
map now supports the team information, coord is now in a separate header
Anselme
2016-05-17 17:15:07 +02:00
7c30b16357
fixed camera movement when zoomed
Anselme FRANÇOIS
2016-05-16 21:12:45 +02:00
ee7f0e3d69
fixed Qt opengl bugs
Anselme FRANÇOIS
2016-05-16 19:41:49 +02:00
cfbec41c44
added generators to the list of things to select, worked on the rendering
Anselme
2016-05-16 17:50:27 +02:00
e97f4b518a
restarting PixelWars project from the beginning
Anselme FRANÇOIS
2016-05-16 00:34:44 +02:00
114fd622de
forgot a thing
anselme16
2015-01-23 09:03:16 +01:00
2f9e183eb7
base for developping teams
anselme16
2015-01-23 09:00:34 +01:00
3280547830
Merge branch 'master' of https://git.tagachop.fr/epicsparrow/PixelWars
anselme16
2015-01-22 17:49:37 +01:00
d86c96d693
worked on purple IA
anselme16
2015-01-22 17:47:43 +01:00
1147e0267f
recursive make ok
Lendemor
2015-01-22 14:49:13 +01:00
178629a9ad
fixed some makefile problems
anselme16
2015-01-22 14:41:04 +01:00
87c42da5eb
move orange in orange
Lendemor
2015-01-22 14:33:12 +01:00
da21290c9b
fix bug communication
Lendemor
2015-01-22 14:25:38 +01:00
48ef8a3fa7
changed structure of project, orange must be updated
anselme16
2015-01-22 14:14:47 +01:00
b507abac88
no segfault
Lendemor
2015-01-22 13:20:43 +01:00