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7bfe4af4cd
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hide scenepicker target if no intersection
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2017-08-23 17:41:19 +02:00 |
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Anselme
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5aad6c7357
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changed how the scene is refreshed, and added some features to the picker
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2017-08-23 17:13:36 +02:00 |
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Anselme
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9bccabfbba
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updated the engine to use PBR rendering + work in progress on player control
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2017-08-15 18:20:40 +02:00 |
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8d3b0b527c
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added cursor and textinputnode in shell
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2017-02-03 23:12:39 +01:00 |
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e2b27c8835
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added labelnode and refactor code of button node
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2017-02-02 04:32:51 +01:00 |
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8955256356
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better positionning for button node
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2017-02-01 19:30:40 +01:00 |
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66f0cf9a7c
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updated version and added version command in shell
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2017-01-30 02:47:04 +01:00 |
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07e65e5713
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bug with positioning
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2017-01-29 21:31:07 +01:00 |
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Anselme
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1262f6417d
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added config file loader, changed mouse sensitivity, changed player speed, and objects throwing force
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2016-12-21 16:53:03 +01:00 |
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Anselme
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9cfc6d581a
|
fixed plenty of bugs, added sponza, added jumping
|
2016-12-19 15:11:50 +01:00 |
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Anselme
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438a0162e4
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fixed mesh loading, added random utils static class
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2016-12-14 21:58:15 +01:00 |
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2c451a8892
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toggle working for textnode (TODO: check relative positioning)
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2016-12-13 00:42:07 +01:00 |
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5985875232
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toggle for background and scrollbar working
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2016-12-12 22:55:45 +01:00 |
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Anselme
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01e901a0c8
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fixed font resize ugly appearance
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2016-12-04 16:15:03 +01:00 |
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2e4af8852d
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Text dissapeared
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2016-12-04 15:40:34 +01:00 |
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ea06b027f8
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added folder scene for differents nodes
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2016-10-07 15:10:41 +02:00 |
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7eb5994405
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text doesn't appear in sparrowshell
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2016-07-26 19:11:37 +02:00 |
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1d9fc6bc54
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added scale fonction in utils for 2D
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2016-07-24 14:18:35 +02:00 |
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7ff6bef30b
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resize of scrollbar in sparrowshell
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2016-07-23 20:21:48 +02:00 |
|
Anselme FRANÇOIS
|
5a5de75c8d
|
updated font, added message when texture isn't found
|
2016-07-23 14:18:21 +02:00 |
|
Anselme
|
0e560c2eef
|
fixed font xadvance, added color to text, updated test scene
|
2016-07-22 13:06:15 +02:00 |
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a2219c0982
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generate basic text mesh, problem with texture
|
2016-07-22 01:21:23 +02:00 |
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77bfe51607
|
added parsing of fnt file for loading font
|
2016-07-14 23:26:27 +02:00 |
|
Anselme FRANÇOIS
|
128bbc2cf2
|
moved trackball camera to renderer, added example to use 2D, scenetree new temporarily uses a 2D pipeline
|
2016-06-25 14:53:42 +02:00 |
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91271ea8e4
|
added basic implementation for CameraNode and fixed compatibility with renderer
|
2016-06-19 15:10:19 +02:00 |
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|
cccacb047c
|
fixed valgrind error
|
2016-06-14 18:58:49 +02:00 |
|
|
174dc59732
|
fix loader to compat with new renderer
|
2016-05-01 19:28:13 +02:00 |
|
|
1af9417dd4
|
fix compilation error in new function
|
2016-03-27 18:13:00 +02:00 |
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aaab95a8c7
|
added minmax a_star
|
2016-03-27 18:09:15 +02:00 |
|
|
b413515214
|
fixed error in loader
|
2016-03-16 17:33:18 +01:00 |
|
|
abde81c527
|
to debug : unknown segfault
|
2016-03-16 16:06:53 +01:00 |
|
|
5e82f3339f
|
added loadMesh and loadMTL, not tested yet
|
2016-03-15 16:24:49 +01:00 |
|
|
01c14fefe3
|
replace GraphEdge with cost function
|
2016-03-13 15:49:30 +01:00 |
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c2f500d3b5
|
Merge branch 'master' into pathfinding
|
2016-03-08 23:48:49 +01:00 |
|
Anselme
|
1df3c42cb4
|
added noise and loader to engine tools
|
2016-03-07 19:37:33 +01:00 |
|
|
b38548de82
|
fixed value in priorityqueue
|
2016-03-06 14:24:26 +01:00 |
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f593f7018c
|
fixed some error in A*, deleted struct PriorityNode
|
2016-03-06 11:48:54 +01:00 |
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ba8763e424
|
added astar algorithm and included cmake template
|
2016-03-05 21:34:47 +01:00 |
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