84 Commits

Author SHA1 Message Date
Anselme
9cfc6d581a fixed plenty of bugs, added sponza, added jumping 2016-12-19 15:11:50 +01:00
Anselme
b81630c28c updated keybinding to add mmiddle ckick as tertiary action, added argument to main 2016-12-18 14:58:06 +01:00
fa03256a48 added defaultKeysMap instead of myKeysMap 2016-12-14 21:55:39 +01:00
ebb77b7470 text input in shell working 2016-12-14 12:47:35 +01:00
80a01cef2f Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-14 12:25:16 +01:00
cf6da07bbe preparation for merge 2016-12-14 12:24:09 +01:00
Anselme
e8bb8c0b64 add escape key for quitting, fixed shell input toggle key, fixel no de-indexing when removeChild is called on a GraphicalContainerNode 2016-12-14 12:22:36 +01:00
Anselme
80b213a062 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/SparrowEngine 2016-12-14 11:42:10 +01:00
Anselme
673fa408f2 little fixes 2016-12-14 11:42:05 +01:00
f09b8438a9 Toggle for shell working 2016-12-13 14:45:11 +01:00
2a32596873 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-13 00:42:20 +01:00
2c451a8892 toggle working for textnode (TODO: check relative positioning) 2016-12-13 00:42:07 +01:00
Anselme
24d3ba1b40 fixed player movement (still a little slippery, but the speed and direction are correct) 2016-12-13 00:00:32 +01:00
c105feeee9 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-12 23:20:28 +01:00
Anselme
01135262a7 added lots of features : debugged meshCollider, added gibGenerator, added physicsDebugDraw mode 2016-12-12 22:51:40 +01:00
Anselme
0e609cdac7 fixed setting rigidbody's matrix with opengl matrix 2016-12-10 16:02:17 +01:00
Anselme
93f7facea9 fixed uninitialized m_scene in scene node causing segfaults, added player node and fps camera 2016-12-09 01:16:34 +01:00
Anselme
eb1e8d12de fixed some graphical node issues 2016-12-07 19:42:58 +01:00
Anselme
9abb185ea5 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/SparrowEngine 2016-12-07 18:36:06 +01:00
Anselme
adda0d477b fixed camera inputs 2016-12-07 18:36:01 +01:00
f718c4b670 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-07 16:09:14 +01:00
0daa2a2dcb temp commit for merging with index fix 2016-12-07 16:08:51 +01:00
Anselme
0f95dbc0be added trackball camera, light, and 3D terrain mesh nodes 2016-12-07 16:08:44 +01:00
04695941de mapped F3 to ToggleConsole 2016-12-07 12:25:16 +01:00
Anselme
01e901a0c8 fixed font resize ugly appearance 2016-12-04 16:15:03 +01:00
2e4af8852d Text dissapeared 2016-12-04 15:40:34 +01:00
ea06b027f8 added folder scene for differents nodes 2016-10-07 15:10:41 +02:00
7eb5994405 text doesn't appear in sparrowshell 2016-07-26 19:11:37 +02:00
1d9fc6bc54 added scale fonction in utils for 2D 2016-07-24 14:18:35 +02:00
7ff6bef30b resize of scrollbar in sparrowshell 2016-07-23 20:21:48 +02:00
Anselme
3bf2aba9db added very simple animation system 2016-07-22 13:21:32 +02:00
Anselme
0e560c2eef fixed font xadvance, added color to text, updated test scene 2016-07-22 13:06:15 +02:00
a2219c0982 generate basic text mesh, problem with texture 2016-07-22 01:21:23 +02:00
Anselme
567651f687 fixed test main being included in the library 2016-07-18 15:09:08 +02:00