Anselme
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1a515f92ec
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added possibility to save a cubemap's face as a file, added specifications for TexturePack
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2016-07-26 17:36:24 +02:00 |
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Anselme
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5eef43156b
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added serialisation of texture to png with lodepng
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2016-06-15 16:09:11 +02:00 |
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Anselme FRANÇOIS
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a70aaf7a31
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fixed a few mistakes
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2016-06-14 00:47:45 +02:00 |
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Anselme
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4f4d4da876
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second iteration of Light refactoring
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2016-06-13 16:52:11 +02:00 |
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Anselme FRANÇOIS
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cbefe4f86e
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enhanced texture class, added PCF to shadowmapping
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2016-06-11 13:50:58 +02:00 |
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Anselme
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610cf8af44
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improved texture class
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2016-06-10 10:47:01 +02:00 |
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Anselme
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1ffba313fe
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big fixes (shadowmaps, mipmapping)
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2016-04-28 17:12:03 +02:00 |
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Anselme
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cd3a1d12c0
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glAssert is now integrated to glew
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2016-03-30 11:09:48 +02:00 |
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Anselme
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080f3f6c53
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bug fixes and minor features added
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2016-01-24 16:50:20 +01:00 |
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Anselme
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7825ecd12f
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added blur, bloom, redux algorithms, added post processing pipeline
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2015-12-28 11:12:53 +01:00 |
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Anselme
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53a37e6738
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ninja commit
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2015-12-19 00:16:28 +01:00 |
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Anselme
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2760f0c38f
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refactoring : added src and shader folders
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2015-12-15 20:00:34 +01:00 |
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