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5c6a9f4d91
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Merge branch 'pathfinding'
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2016-05-01 19:33:14 +02:00 |
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174dc59732
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fix loader to compat with new renderer
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2016-05-01 19:28:13 +02:00 |
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Anselme
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5fd9e791de
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updating scenetree for the new renderer structure
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2016-03-29 07:20:39 +02:00 |
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dac18364aa
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Merge branch 'message' into pathfinding
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2016-03-28 22:02:38 +02:00 |
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90a03b6f51
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started adding sparrowshell
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2016-03-28 21:43:12 +02:00 |
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1af9417dd4
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fix compilation error in new function
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2016-03-27 18:13:00 +02:00 |
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aaab95a8c7
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added minmax a_star
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2016-03-27 18:09:15 +02:00 |
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Anselme
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a65269f07f
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added lots of things to scene
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2016-03-20 23:33:07 +01:00 |
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b413515214
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fixed error in loader
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2016-03-16 17:33:18 +01:00 |
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abde81c527
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to debug : unknown segfault
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2016-03-16 16:06:53 +01:00 |
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5e82f3339f
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added loadMesh and loadMTL, not tested yet
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2016-03-15 16:24:49 +01:00 |
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Anselme
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ca6f1bf916
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engine now has basic compatibility with the new renderer scene format
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2016-03-14 00:24:24 +01:00 |
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01c14fefe3
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replace GraphEdge with cost function
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2016-03-13 15:49:30 +01:00 |
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7911e7bddf
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added message system
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2016-03-11 21:49:10 +01:00 |
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c2f500d3b5
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Merge branch 'master' into pathfinding
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2016-03-08 23:48:49 +01:00 |
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Anselme
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e292902cbd
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compilation working with cmake template
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2016-03-08 20:14:58 +01:00 |
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Anselme
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1df3c42cb4
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added noise and loader to engine tools
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2016-03-07 19:37:33 +01:00 |
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b38548de82
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fixed value in priorityqueue
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2016-03-06 14:24:26 +01:00 |
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f593f7018c
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fixed some error in A*, deleted struct PriorityNode
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2016-03-06 11:48:54 +01:00 |
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ba8763e424
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added astar algorithm and included cmake template
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2016-03-05 21:34:47 +01:00 |
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