68 Commits

Author SHA1 Message Date
Anselme
4974372c8f fixed reversed brdf LUT texture 2017-08-26 12:34:25 +02:00
390fc21d58 Merge branch 'master' of https://git.epicsparrow.com/EpicSparrow/SparrowEngine 2017-08-25 18:16:32 +02:00
666c39bc03 test lua & small modif to shell input 2017-08-25 18:14:25 +02:00
Anselme
9bf9885e86 added high quality potator projectiles 2017-08-25 17:22:14 +02:00
Anselme
d25dffa8d4 changed the skybox, and added precomputed irradiance and radiance maps 2017-08-25 15:57:00 +02:00
Anselme
69b84faf58 fixed the pysicsDebugNode 2017-08-24 15:54:08 +02:00
Anselme
5aad6c7357 changed how the scene is refreshed, and added some features to the picker 2017-08-23 17:13:36 +02:00
2f29a5627a added picker() command in shell 2017-08-23 15:23:51 +02:00
97d8671dee fixed position of player 2017-08-20 19:19:41 +02:00
6c3689f11f added run with leftshift 2017-08-19 20:29:34 +02:00
a6bb3e5769 Merge branch 'master' of https://git.epicsparrow.com/EpicSparrow/SparrowEngine 2017-08-19 16:48:35 +02:00
Anselme
835e1b8562 removed the test skybox 2017-08-19 16:47:44 +02:00
e9182c118b Merge branch 'master' of https://git.epicsparrow.com/EpicSparrow/SparrowEngine 2017-08-19 11:58:57 +02:00
c11dfce022 textinputnode 2017-08-19 11:58:52 +02:00
Anselme
9bccabfbba updated the engine to use PBR rendering + work in progress on player control 2017-08-15 18:20:40 +02:00
Anselme
3ab90bdbcf added sandbox map for player control testing 2017-07-30 14:54:48 +02:00
Anselme
f57d722251 created deploy folder, added resources with git lfs 2017-07-30 14:19:12 +02:00
Anselme
71fd9e8b83 added shortcut for mouse cursor visibility, added elements in test gui 2017-04-08 12:27:01 +02:00
9fe90a769c added clear functon in shell 2017-02-21 14:19:03 +01:00
4dfed2e701 todo: find positioning bug 2017-02-20 15:37:37 +01:00
d8c4505ed8 phantom button 2017-02-16 19:57:51 +01:00
0fbf5bc0b6 start implementing general scrollbar 2017-02-16 17:35:00 +01:00
8d3b0b527c added cursor and textinputnode in shell 2017-02-03 23:12:39 +01:00
e2b27c8835 added labelnode and refactor code of button node 2017-02-02 04:32:51 +01:00
8955256356 better positionning for button node 2017-02-01 19:30:40 +01:00
66f0cf9a7c updated version and added version command in shell 2017-01-30 02:47:04 +01:00
07e65e5713 bug with positioning 2017-01-29 21:31:07 +01:00
Anselme
8ae05e3791 updated usage of Serializable 2017-01-22 12:25:33 +01:00
64247c75e0 fix crash by lua and start reorganizing buttonnode 2017-01-21 19:47:20 +01:00
1be61d665e Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2017-01-19 15:47:04 +01:00
Anselme
7400ace40c config file now uses the SparrowSerializer 2017-01-19 15:13:09 +01:00
b66247ebca added button and menu 2017-01-19 14:12:55 +01:00
Anselme
1262f6417d added config file loader, changed mouse sensitivity, changed player speed, and objects throwing force 2016-12-21 16:53:03 +01:00
Anselme
f7c2609da4 oops, fixed remaining test settings 2016-12-19 15:14:03 +01:00
Anselme
9cfc6d581a fixed plenty of bugs, added sponza, added jumping 2016-12-19 15:11:50 +01:00
Anselme
b81630c28c updated keybinding to add mmiddle ckick as tertiary action, added argument to main 2016-12-18 14:58:06 +01:00
fa03256a48 added defaultKeysMap instead of myKeysMap 2016-12-14 21:55:39 +01:00
ebb77b7470 text input in shell working 2016-12-14 12:47:35 +01:00
80a01cef2f Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-14 12:25:16 +01:00
cf6da07bbe preparation for merge 2016-12-14 12:24:09 +01:00
Anselme
e8bb8c0b64 add escape key for quitting, fixed shell input toggle key, fixel no de-indexing when removeChild is called on a GraphicalContainerNode 2016-12-14 12:22:36 +01:00
Anselme
80b213a062 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/SparrowEngine 2016-12-14 11:42:10 +01:00
Anselme
673fa408f2 little fixes 2016-12-14 11:42:05 +01:00
f09b8438a9 Toggle for shell working 2016-12-13 14:45:11 +01:00
2a32596873 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-13 00:42:20 +01:00
2c451a8892 toggle working for textnode (TODO: check relative positioning) 2016-12-13 00:42:07 +01:00
Anselme
24d3ba1b40 fixed player movement (still a little slippery, but the speed and direction are correct) 2016-12-13 00:00:32 +01:00
c105feeee9 Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine 2016-12-12 23:20:28 +01:00
Anselme
01135262a7 added lots of features : debugged meshCollider, added gibGenerator, added physicsDebugDraw mode 2016-12-12 22:51:40 +01:00
Anselme
0e609cdac7 fixed setting rigidbody's matrix with opengl matrix 2016-12-10 16:02:17 +01:00