Anselme
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4a8cbaf57f
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fixed ground detection for jumping
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2017-07-30 13:54:59 +02:00 |
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9cc37dc4cf
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add scrollable content
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2017-02-23 19:02:38 +01:00 |
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HatjigeorgiouDimitri
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30c5674667
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add autocompletion
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2017-02-23 18:59:33 +01:00 |
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Anselme
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e596ffef52
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fixed label node depth issue
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2017-02-23 12:12:36 +01:00 |
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ebcfbff5ff
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i don't know
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2017-02-23 10:46:13 +01:00 |
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9fe90a769c
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added clear functon in shell
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2017-02-21 14:19:03 +01:00 |
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Anselme
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d155a4f603
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fixed scrollbar scale issue
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2017-02-20 18:17:27 +01:00 |
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4dfed2e701
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todo: find positioning bug
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2017-02-20 15:37:37 +01:00 |
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d8c4505ed8
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phantom button
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2017-02-16 19:57:51 +01:00 |
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9ee0dcd581
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Merge branch 'master' of https://git.epicsparrow.com/EpicSparrow/SparrowEngine
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2017-02-16 17:37:41 +01:00 |
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0fbf5bc0b6
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start implementing general scrollbar
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2017-02-16 17:35:00 +01:00 |
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36cce4e79c
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compatibility with new version of input
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2017-02-16 16:58:42 +01:00 |
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8d3b0b527c
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added cursor and textinputnode in shell
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2017-02-03 23:12:39 +01:00 |
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e2b27c8835
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added labelnode and refactor code of button node
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2017-02-02 04:32:51 +01:00 |
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8955256356
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better positionning for button node
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2017-02-01 19:30:40 +01:00 |
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66f0cf9a7c
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updated version and added version command in shell
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2017-01-30 02:47:04 +01:00 |
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07e65e5713
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bug with positioning
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2017-01-29 21:31:07 +01:00 |
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64247c75e0
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fix crash by lua and start reorganizing buttonnode
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2017-01-21 19:47:20 +01:00 |
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b66247ebca
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added button and menu
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2017-01-19 14:12:55 +01:00 |
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Anselme
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1262f6417d
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added config file loader, changed mouse sensitivity, changed player speed, and objects throwing force
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2016-12-21 16:53:03 +01:00 |
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Anselme
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9cfc6d581a
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fixed plenty of bugs, added sponza, added jumping
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2016-12-19 15:11:50 +01:00 |
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Anselme
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9c62efeb67
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fixed incorrect camera ratio, added coumpound shape for sword throwing
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2016-12-18 14:38:31 +01:00 |
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4d5c352f4c
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine
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2016-12-16 19:26:35 +01:00 |
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d2f5465f93
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added folder for gui node
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2016-12-16 19:26:11 +01:00 |
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Anselme
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aeb8ac26ea
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fixed mesh loading, added sword mesh
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2016-12-14 22:08:03 +01:00 |
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ebb77b7470
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text input in shell working
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2016-12-14 12:47:35 +01:00 |
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Anselme
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e8bb8c0b64
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add escape key for quitting, fixed shell input toggle key, fixel no de-indexing when removeChild is called on a GraphicalContainerNode
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2016-12-14 12:22:36 +01:00 |
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Anselme
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673fa408f2
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little fixes
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2016-12-14 11:42:05 +01:00 |
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2a32596873
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine
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2016-12-13 00:42:20 +01:00 |
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2c451a8892
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toggle working for textnode (TODO: check relative positioning)
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2016-12-13 00:42:07 +01:00 |
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Anselme
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24d3ba1b40
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fixed player movement (still a little slippery, but the speed and direction are correct)
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2016-12-13 00:00:32 +01:00 |
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c105feeee9
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine
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2016-12-12 23:20:28 +01:00 |
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5985875232
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toggle for background and scrollbar working
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2016-12-12 22:55:45 +01:00 |
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Anselme
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01135262a7
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added lots of features : debugged meshCollider, added gibGenerator, added physicsDebugDraw mode
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2016-12-12 22:51:40 +01:00 |
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Anselme
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e42e1f3543
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merging
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2016-12-10 16:04:11 +01:00 |
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Anselme
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0e609cdac7
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fixed setting rigidbody's matrix with opengl matrix
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2016-12-10 16:02:17 +01:00 |
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d237d57203
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine
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2016-12-10 15:39:04 +01:00 |
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e98aaa9100
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added function isVisible() to graphicalnode
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2016-12-10 15:24:08 +01:00 |
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Anselme
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5b36296c1d
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added transform inheritance for graphical objects
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2016-12-10 15:21:14 +01:00 |
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4372c11720
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sparrowshell disabled when starting engine
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2016-12-09 17:38:36 +01:00 |
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7c710b1656
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set m_parent to nullptr when removing child from a container
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2016-12-09 15:47:45 +01:00 |
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Anselme
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93f7facea9
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fixed uninitialized m_scene in scene node causing segfaults, added player node and fps camera
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2016-12-09 01:16:34 +01:00 |
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Anselme
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eb1e8d12de
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fixed some graphical node issues
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2016-12-07 19:42:58 +01:00 |
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f0cd0fbace
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine
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2016-12-07 19:16:10 +01:00 |
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aed140ca5c
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added addChild/removeChild to GraphicalContainerNode
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2016-12-07 19:15:38 +01:00 |
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Anselme
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9abb185ea5
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/SparrowEngine
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2016-12-07 18:36:06 +01:00 |
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Anselme
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adda0d477b
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fixed camera inputs
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2016-12-07 18:36:01 +01:00 |
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e4dcab14d9
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added implementation of graphicalnode
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2016-12-07 18:35:19 +01:00 |
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f718c4b670
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Merge branch 'master' of https://git.epicsparrow.com/epicsparrow/sparrowengine
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2016-12-07 16:09:14 +01:00 |
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0daa2a2dcb
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temp commit for merging with index fix
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2016-12-07 16:08:51 +01:00 |
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