Anselme
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34bfe8d419
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added options to toggle gamma correct and HDR tonemapping from the debug GUI
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2017-08-25 17:24:38 +02:00 |
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Anselme
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f4e71649ad
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stencil buffer is working, no more skybox artifacts + wireframe mode is unexpectedly interesting
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2017-08-25 14:16:44 +02:00 |
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Anselme
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2baf7a5d95
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first part of the 'debug menu + skybox fix' update
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2017-08-24 15:53:40 +02:00 |
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Anselme
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2b324ec1da
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added stencil buffer for future use
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2017-08-23 17:12:43 +02:00 |
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Anselme
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2d25ea18f6
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it works better that way, but there are lots of horrendous artifacts
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2017-08-15 18:17:12 +02:00 |
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Anselme
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4c60315805
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oops
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2017-08-15 17:55:28 +02:00 |
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Anselme
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8c987af313
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updated the deferred pipeline to use PBR, and added skybox to its workflow
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2017-08-15 17:18:34 +02:00 |
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Anselme
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1f22f90342
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added imgui support
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2017-04-08 11:29:17 +02:00 |
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Anselme
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7cafed3e67
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fixed shadows, fixed bad viewport when using shadows
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2016-12-19 13:49:36 +01:00 |
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Anselme
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1a547ed824
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added wireframe mesh type
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2016-12-12 23:04:32 +01:00 |
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Anselme FRANÇOIS
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7ca0d3d003
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2D elements are correctly blended and rendered according to depth
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2016-07-24 14:53:31 +02:00 |
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Anselme
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8035f2b73f
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added position picking
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2016-07-22 17:31:30 +02:00 |
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Anselme
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66a5399fba
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fixed 2D texturing
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2016-07-22 12:10:40 +02:00 |
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Anselme
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cb4b696e12
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added picking
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2016-07-21 17:30:03 +02:00 |
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Anselme FRANÇOIS
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cfa3859cba
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deferred pipeline now handles 2D mesh as gui objects
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2016-07-11 20:06:37 +02:00 |
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Anselme FRANÇOIS
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db8d271d07
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fixed issues in deferred pipeline and trackballcamera
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2016-06-24 18:54:02 +02:00 |
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Anselme FRANÇOIS
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01973cea0b
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added deferred pipeline
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2016-06-24 18:33:53 +02:00 |
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